Concept Artist Resume Sample

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Rohan Jake

Concept Artist

Designing the look and feel of worlds and characters

rohanjake.art
artstation.com/rohanjake

Concept artist with eight years designing characters, environments and props for games and animation studios in Bangalore. Translates a brief or story into the visual language of a project — exploring designs, painting concepts, and setting the look that the whole production builds from. Designed the visual world and key characters for a shipped game praised for its art direction. Works across character, creature, environment and prop design, in digital painting, 3D blockouts and photobashing, and iterates fast on art-direction feedback. Strong on both the imagination and design thinking and the craft to render ideas convincingly. Collaborative and quick to explore many directions. Looking for a concept-artist or visual-development role at a games, film or animation studio doing visually ambitious work.

LocationBangalore, India
NationalityIndian
GenderMale
AvailabilityProject-based
Date of Birth1994-04-12
Professional Summary

Bangalore Game Studios - Bangalore, India

Concept Artist

(April 2017 to Present)
Design the characters, environments and props that set the whole visual look of the projects.
Designed the visual world and the key characters for a shipped game praised for its art direction.
Explore the designs and paint up the concepts that the whole production then builds from.
Work across the digital painting, 3D blockouts and photobashing on all the design tasks daily.
Iterate fast on all the art-direction feedback to hit exactly the intended look and feel.
Collaborate closely with the art directors, the modellers and the animators right across the pipeline.

South India Animation Studio - Bangalore, India

Junior Concept / Production Artist

(July 2015 to March 2017)
Produced the concept sketches and the production art for games and animation.
Supported the senior artists on the character and the environment design work.
Built the design and painting skills and a much stronger portfolio.
Gained the concept-art certification and then moved into a concept-artist role.

Self-Employed - Bangalore, India

Freelance Illustrator

(June 2013 to June 2015)
Worked as a freelance illustrator on character and the environment commissions for clients.
Built up the painting craft and a portfolio across many different styles.
Learned to take direction and deliver to a brief on deadline.
Then earned the move into a junior concept and production-art role.
Qualification

Srishti Institute of Art, Bangalore

BA in Fine Arts & Digital Design

July 2011 to May 2015
Degree in fine arts and digital design covering drawing, design and digital painting, with studio projects. The projects built a strong concept portfolio. Established the artistic foundation the role needs.

CGMA / Industry Training

Concept Art & Visual Development Certification

January 2017 to June 2017
Certification in concept art and visual development covering design, composition and rendering. It deepened the design and painting craft. Applied directly to character and environment concept work.
Languages

English

Full Professional Proficiency

Hindi

Native or Bilingual Proficiency

Kannada

Professional Working Proficiency
Certifications

Concept Art & Visual Development

CGMA / Industry Training (June 2017 to Present)

Certification in concept art and visual development covering design, composition and rendering. It deepened the design and painting craft. Applied directly to character and environment concept work.

Character Design & Environment Painting

CGMA (April 2019 to Present)

Certification in advanced character design and environment painting. It deepens the design and rendering craft applied to the concept work that sets a project's whole look.
Highlights

Praised art direction

Designed the visual world and key characters for a shipped game praised for its art direction. Setting the look that a whole production follows is the heart of concept work.

Fast, broad exploration

Explores many strong design directions quickly so the team can find the best one. Range and speed in early design save the whole production time later.
Personal IP Concept Series

Personal IP Concept Series

Concept Artist (January 2020 to June 2021)

Developed a personal concept-art IP series of characters and environments, building a cohesive world from initial design through finished paintings, which grew an online following and sharpened storytelling and visual development.

Game Art-Direction Pitch

Concept Artist (January 2020 to May 2020)

Created the art-direction pitch pack for a new game, exploring the world, characters and key scenes so the studio could lock the visual direction before full production began.
Technical Skills
  • Character Design
  • Environment Design
  • Prop & Creature Design
  • Digital Painting
  • Visual Development
  • Composition
  • Photobashing
  • 3D Blockouts
  • Colour & Light
  • Art Direction Feedback
Personal Skills
  • Imagination
  • Artistic Eye
  • Creativity
  • Collaboration
  • Adaptability
Activities & Interests

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